Class Reference

🛡️

Character Classes

Choose your path in Thedas

Dragon Age features three core classes: Warrior, Rogue, and Mage. Each class has unique abilities, talents, and progression paths from level 1 to 20.

1d6 = Dice
+2 = Modifier

Mage

Mages can manipulate mana to cast magical spells. They are masters of arcane powers but vulnerable to demonic possession. Mages stay away from melee combat and use their spells to help allies and harm enemies.

Primary Abilities

Cunning Magic Willpower

Secondary Abilities

Communication Constitution Dexterity Perception Strength

Starting Health

20 + Constitution + -400 font-semibold">1d6

Weapon Groups

Brawling Staves

📈 Level Progression (1-20)

1 Level
  • Arcane Lance
  • Magic Training (3 spells)
  • Mana Points (10 + Magic + -400 font-semibold">1d6)
  • Starting Talent (Chirurgy/Linguistics/Lore)
2 Level
  • New Spell
3 Level
  • New Talent
4 Level
  • New Spell
  • Spell Lance stunt (3 SP)
5 Level
  • New Talent
6 Level
  • New Specialization (Novice)
7 Level
  • Long Lance (24 yards)
  • New Talent
8 Level
  • Specialization (Journeyman)
  • New Spell
9 Level
  • New Talent
  • Power Lance (2 MP for +-400 font-semibold">1d6)
10 Level
  • Specialization (Master)
  • New Spell
11 Level
  • New Spell
  • New Talent
12 Level
  • Lightning Attack stunt (2 SP with Arcane Lance)
13 Level
  • New Spell
  • New Talent
14 Level
  • New Specialization (Novice)
15 Level
  • New Spell
  • New Talent
16 Level
  • Specialization (Journeyman)
17 Level
  • New Spell
  • New Talent
18 Level
  • Specialization (Master)
19 Level
  • New Spell
  • New Talent
20 Level
  • New Spell
  • Epic ability
🗡️

Rogue

Rogues are skilled in stealth, trickery, and precision attacks. They excel at scouting, infiltration, and dealing devastating strikes from the shadows. Rogues rely on cunning and dexterity rather than brute force.

Primary Abilities

Communication Dexterity Perception

Secondary Abilities

Constitution Cunning Magic Strength Willpower

Starting Health

25 + Constitution + -400 font-semibold">1d6

Weapon Groups

Bows Brawling Light Blades Staves

📈 Level Progression (1-20)

1 Level
  • Rogue's Armor (Max AR 5)
  • Backstab (+-400 font-semibold">2d6 damage when flanking)
  • Starting Talent (Contacts/Scouting/Thievery)
2 Level
  • Stunt Bonus (Pierce Armor 1 SP)
3 Level
  • New Talent
4 Level
  • Stunt Bonus (Lightning Attack 2 SP)
5 Level
  • New Talent
6 Level
  • New Specialization (Novice)
7 Level
  • New Talent
8 Level
  • Specialization (Journeyman)
9 Level
  • New Talent
  • Backstab (+-400 font-semibold">3d6 damage)
10 Level
  • Specialization (Master)
11 Level
  • New Talent
12 Level
  • Stunt Bonus (Dual Strike 3 SP)
13 Level
  • New Talent
14 Level
  • New Specialization (Novice)
15 Level
  • New Talent
16 Level
  • Specialization (Journeyman)
17 Level
  • New Talent
  • Backstab (+-400 font-semibold">4d6 damage)
18 Level
  • Specialization (Master)
19 Level
  • New Talent
20 Level
  • Epic ability
⚔️

Warrior

Warriors are masters of melee combat, trained in various weapons and armor. They stand on the front lines, protecting their allies and dealing devastating blows to their enemies. Warriors are tough and resilient.

Primary Abilities

Constitution Dexterity Strength

Secondary Abilities

Communication Cunning Magic Perception Willpower

Starting Health

30 + Constitution + -400 font-semibold">1d6

Weapon Groups

Brawling Heavy Blades Axes Bludgeons Spears

📈 Level Progression (1-20)

1 Level
  • Weapon Training (3 groups)
  • Armor Training (Novice)
  • Starting Talent (Archery Style/Single Weapon Style/Weapon and Shield Style)
2 Level
  • Stunt Bonus (Knock Prone 1 SP)
3 Level
  • New Talent
4 Level
  • New Weapon Group
5 Level
  • New Talent
6 Level
  • New Specialization (Novice)
7 Level
  • New Talent
8 Level
  • Specialization (Journeyman)
  • New Weapon Group
9 Level
  • New Talent
10 Level
  • Specialization (Master)
11 Level
  • New Talent
12 Level
  • Stunt Bonus (Mighty Blow 1 SP)
  • New Weapon Group
13 Level
  • New Talent
14 Level
  • New Specialization (Novice)
15 Level
  • New Talent
16 Level
  • Specialization (Journeyman)
  • New Weapon Group
17 Level
  • New Talent
18 Level
  • Specialization (Master)
19 Level
  • New Talent
20 Level
  • Epic ability

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